Leveraging XR Technology to Further Social Impact Goals
Dr. Marc Ruppel -- National Endowment for Humanities
Games for Change's latest initiative XR for Change focuses on and promotes how immersive media is advancing critical real-world causes. This panel moderated by the organization's President brings together various stakeholders who are using XR technology to facilitate socially positive change. Panelists come from a wide variety of sectors including PR; Government: Non-Profit; and Creative. Together, these panelists will describe the increasingly intersectional and collaborative landscape that is fostering development for immersive projects in unexpected places for intentional outcomes.
Marc Ruppel is a Senior Program Officer at the National Endowment for the Humanities, Division of Public Programs, where he leads the agency’s flagship public digital humanities grant program, Digital Projects for the Public.