Interaction design for mobile VR
Jeremie Lasnier -- LiveLike VR
Designing for Virtual Reality is challenging. Compared to computers, mobile phones or tablets, there is no standard of interaction. This makes it difficult to create experiences that are intuitive for first time VR users and to keep them engaged. Jeremie Lasnier will go through different use cases based on his work at LiveLike, developing live sports streaming experiences for broadcasters. The talk will be focus on mobile VR (Gear VR, Oculus Go, Daydream).
Jeremie Lasnier is the Co-Founder and Chief Creative Officer at LiveLike, the company is building engaging experiences for broadcasters around the world to watch sports with friends and fans (VR/AR/mobile/web).