Paul Armstrong
Paul Armstrong
Our project is an investigation into the practicality and usability of visualizing microscope data in a virtual reality environment. We visualize the cell scaffold, cell growth, and pre-computed contact points. WebVR framework A-Frame allows us to create and distribute virtual reality scenes in a web browser. We create functionality for navigating the scene, interacting with the scene, and marking poorly computed contact points. We evaluate the effectiveness of three methods of marking poorly computed contact points: spherical marking, brush marking, and voxel grid marking. We successfully show the effectiveness of virtual reality for visualization of this microscopic data.
Paul Armstrong is an undergraduate computer science student at the University of Maryland, College Park. He has been a research fellow at NIST investigating the use of virtual reality for scientific visualization.